Black Ops 7: Wonder Weapons, Widow’s Wine, and Future DLC

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Learn how leaked shotgun wonder weapons, the rumored return of the Blundergat, and Widow’s Wine’s comeback could define the next wave of Black Ops 7 Zombies DLC maps and strategies.

Beyond setting speculation, recent leaks and discoveries point to a fascinating future for BO7’s wonder weapons and perk lineup, sparking at least as much theorycrafting as discussions about bo7 bot lobbies for Sale in competitive circles. Shotgun‑style wonder weapons, classic fan favorites like the Blundergat, and the return of Widow’s Wine all seem poised to converge in upcoming round‑based maps.

Leaker Reality UK previously claimed that two new shotgun wonder weapons, codenamed Ruby and Mantis, were planned for round‑based content. Astralorum ultimately turned out to be the Ruby map, yet no shotgun wonder weapon appeared there, raising the possibility that plans shifted or that the LGM‑1 began life as a shotgun concept. If those codenames are still in play, both Ruby and Mantis‑linked weapons may now be reserved for future DLC maps, including the rumored Purgatory experience.

The long‑running rumor of a Mob of the Dead remake may also have been misinterpreted, with some insiders possibly seeing images of the Blundergat and assuming Alcatraz itself was returning. Instead, that weapon could simply be joining BO7 as part of a new round‑based map, especially one themed around hell or Purgatory where its identity fits naturally. Mob of the Dead and Blood of the Dead both supported multiple Blundergat variants, including the Acid Gat and Magma Gat, which could translate neatly into a dual‑shotgun wonder‑weapon concept.

If two distinct Blundergat evolutions arrive together, that would align cleanly with earlier talk of dual shotgun wonder weapons and give players meaningful build diversity. One version could emphasize crowd control and area denial, while the other focuses on raw single‑target damage and boss shredding. Tying the upgrade paths into Purgatory‑themed trials or Warden‑related rituals would reinforce the narrative cohesion.

On the perk side, the redesigned Widow’s Wine machine leaked on social media, drawing instant comparisons to its appearance in Shadows of Evil, another map with a quasi‑hellish aesthetic. Its inclusion in DLC 2 would give BO7 a strong thematic match, pairing a web‑based slowing mechanic with tight, oppressive environments. At the same time, there is skepticism that Treyarch will add many more perks beyond Widow’s Wine and possibly Tombstone due to HUD space and Perkaholic limitations.

Black Ops 6 introduced four new perks, whereas BO7 appears on track to add three: Whis Tea, Mule Kick, and now Widow’s Wine. To avoid overcrowding the interface, developers may eventually rotate or vault certain perks across DLC maps, tailoring lineups to each map’s pacing and identity. Looking ahead, many expect BO7’s fourth major round‑based map to return the focus to soul collection and high‑stakes narrative beats, with these weapon and perk additions serving as stepping stones toward a climactic final DLC later in the game’s lifecycle.

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